



Product Category
Product Category
Product Category
Product Category
Spatial Interactive Design
Spatial Interactive Design
Spatial Interactive Design
Timeline
Timeline
Timeline
10 Days (August 2024)
10 Days (August 2024)
10 Days (August 2024)
My Role
My Role
My Role
Interactive Designer & Visual Designer
Interactive Designer & Visual Designer
Interactive Designer & Visual Designer
What I Did
What I Did
What I Did
Interaction Design, Research, Visual Design
Interaction Design, Research, Visual Design
Interaction Design, Research, Visual Design
Collaborators
Collaborators
Collaborators
SCADpro
SCADpro
SCADpro
Tools Used
Tools Used
Tools Used
Figma, Rhino 3D & Adobe Suite
Figma, Excel, Google Forms & Adobe Suite
Figma, Rhino 3D & Adobe Suite
Figma, Rhino 3D & Adobe Suite
In a 10-day design sprint for Hyundai, my contributions included conceptualizing 10 interactive installation ideas that were relevant to the brand's story, achieved through research and brainstorming.
I also contributed to the visual and graphic design, ensuring it aligned with the brand's ideology, by creating and iterating on design concepts. The project was completed under a tight deadline and is subject to NDA.
Note:
Project Confidential Under NDA ⚠️
Note:
Project Confidential Under NDA ⚠️
Note:
Project Confidential Under NDA ⚠️
Note:
Project Confidential Under NDA ⚠️
Ideation Showcase
Ideation Showcase
Here is some of my ideation for the project. These drafts were pitched to stakeholders.
Here is some of my ideation for the project. These drafts were pitched to stakeholders.
Here is some of my ideation for the project. These drafts were pitched to stakeholders.
My Goal
My Goal
My Goal
Develop creative interactive installation and visual concepts that align with Hyundai’s brand ideology and engage visitors in the designed space.
Develop creative interactive installation and visual concepts that align with Hyundai’s brand ideology and engage visitors in the designed space.
Develop creative interactive installation and visual concepts that align with Hyundai’s brand ideology and engage visitors in the designed space.
Outcome
Outcome
Outcome
Outcome
Proposed 10 interactive installations using research and brainstorming.
Pitched the final ideas to the Hyundai Team.
Proposed 10 interactive installations using research and brainstorming.
Pitched the final ideas to the Hyundai Team.





























Key Learnings
Key Learnings
Key Learnings
Learned the importance of quick thinking and iterative design in high-pressure sprints, which kept the project on track and sparked creativity.
Realized I need to dive deeper into coding environments, especially Arduino-based controllers, to enhance interactive elements in future projects.
Gained insight into how collaboration amplifies design outcomes, teaching me to leverage diverse perspectives for stronger results.
Learned the importance of quick thinking and iterative design in high-pressure sprints, which kept the project on track and sparked creativity.
Realized I need to dive deeper into coding environments, especially Arduino-based controllers, to enhance interactive elements in future projects.
Gained insight into how collaboration amplifies design outcomes, teaching me to leverage diverse perspectives for stronger results.
Learned the importance of quick thinking and iterative design in high-pressure sprints, which kept the project on track and sparked creativity.
Realized I need to dive deeper into coding environments, especially Arduino-based controllers, to enhance interactive elements in future projects.
Gained insight into how collaboration amplifies design outcomes, teaching me to leverage diverse perspectives for stronger results.